4.1All criminal activity must be roleplayed — no random robbing, kidnapping, or raiding without RP intent.
4.2When calling a raid you must clearly state which building or player-built base you are raiding. Raids carry a 60-minute cooldown, with a two-minute initiation warning before the raid begins.
4.3Do not abuse /raid — a base must be a genuine, mostly-enclosed structure with storage or beds inside. Calling a raid only to break a door then ending it is prohibited.
4.4When a building has multiple owners, you may raid only one owner or group per raid.
4.5Robberies and kidnappings must have clear RP reasoning; ransom and demands must be reasonable.
4.6Hits and bounties must be roleplayed and may not be placed purely to grief a player.
4.7No combat-logging — leaving the server to escape active RP (a raid, arrest, robbery, or kidnapping) is prohibited.